Thursday, 21 October 2010

Visual Flare - Game Trailer environments

The environment we're constructing for our Game Trailer is based around an abandoned camp site. The frame of the story (it may be slightly changed in places)  that we've planned is that 2 people/a group of people on a road-trip come across an abandoned camp (for which we have no idea why at the moment, we need to figure that one out). Its quiet (as you'd expect) but something wry in the atmosphere sets this location into a dark and depressing monument. The pack head inside to investigate and end up inside a log cabin (I think we may have established that they may be at this camp to find a phone or something) to be greeted on their exit with a shadowy figure of a little girl. Stood there, with her head down. They try to light a conversation up with her, but she just stands there. :(
She lifts her head up slightly, and stares at the figures in front of her. Her red eyes beaming with demonocities and death. More to ensure.

From the dilute above, we are going for an atmospheric survival horror game (think Left 4 Dead, but not Zombies). There will be 'ring leaders' to each 'squadron' of children (one 'squad' will be about 20 'grunts' (children) 4 higher powers, and 1 commander).

Shadows will be used to great effect to stress the importance of light, and to strain the point that anything can be lurking in the shadows.

Over and out.