Thursday, 15 October 2009

The house of a thousand faces O.o

Today in 3D Studio Max, we were left to experiment with the vertex extrude and polygon extrude tools. I first started off the same way as I did extruding the house from last week; creating a box and extruding certain parts of it. In the end, I created some rather wierd building-thing which starts to hurt the head after a while.

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