Thursday, 10 December 2009

the angles - they make it streamlined - okay?!

Today in 3D Studio Max we designed a basic aircraft, from extruding a cylinderic shape. First, I created a cylinder - not too hard. I then extruded the polygons I needed to extrude to place the wings in the right place, and levelled them out at the right angle. I then moved some of the vertex to create a more angular and streamlined result, and shaped the wing into the right shape. After doing this, I created the tail. I extruded 4 polygons upwards, and shaped, creating angular divisions in the process to fit the planes stealthy feel. After completing this I deleted half of the shape, cloned the plane half, mirrored it, and attached it, creating a plane-like harrier stealth-bomber thing.

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